Hermes SDK Documentation
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Polygon data for a single bone. More...
#include <CoreSdkWrapperTypes.h>
Public Attributes | |
bool | m_ContainsValidBoneData |
Can be used to ignore some bones when sending Polygon data. More... | |
ManusQuaternion | m_Rotation |
ManusVec3 | m_Position |
float | m_Scale |
Polygon data for a single bone.
bool PolygonBone::m_ContainsValidBoneData |
Can be used to ignore some bones when sending Polygon data.
Use this to stop a bone from getting sent to Core when sending Polygon data. This is used for bone remapping in Unreal.