Manus Unity Plugin
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Manus Utility enumerators More...
Data Structures | |
class | ComponentUtil |
class | EnumConversion |
class | Gizmo |
Gizmos are used to give visual debugging or setup aid in the Scene view. | |
class | QuaternionExtensions |
class | ReadOnlyAttribute |
An attribute that allows unity to show an uneditable property More... | |
class | TemplateExtension |
class | TransformCopy |
This component copies a transform's properties to another transform. More... | |
class | TransformExtension |
class | TransformFollow |
This component makes a transform follow another transform. More... | |
Enumerations | |
enum | UpdateMoment { Update, FixedUpdate, LateUpdate } |
This enum is used to define certain Unity update moments. More... | |
enum | FingerType { Thumb = 0, Index, Middle, Ring, Pinky, Invalid } |
Finger types used by the animator and hand data. More... | |
enum | HandType { LeftHand, RightHand, Invalid } |
Hand types used by the animator and hand data. More... | |
enum | FingerJointType { CMC = 0, MCP, PIP, DIP, Invalid } |
Finger joint types used by the animator and hand data. More... | |
enum | ValidFingerJointData { None = 0, All = -1, Flex = 1 << 0, Position = 1 << 1, Rotation = 1 << 2, Stretch = 1 << 0, Spread = 1 << 3 } |
Is used to determine which data is available in the hand data. More... | |
enum | VRTrackerType { Other, LeftHand, RightHand, LeftFoot, RightFoot, Waist, Head, LeftUpperArm, RightUpperArm, Controller, LightHouse, Gamepad, Camera, Keyboard, Treadmill, Max } |
The types of VR Trackers supported. More... | |
enum | BodyPoints { Head, Waist, LeftHand, RightHand, LeftFoot, RightFoot } |
Points on the body used by Polygon More... | |
enum | OffsetsToTrackers { HeadTrackerToHead, LeftHandTrackerToWrist, RightHandTrackerToWrist, LeftElbowTrackerToElbow, RightElbowTrackerToElbow, LeftElbowTrackerToShoulder, RightElbowTrackerToShoulder, HipTrackerToHip, HipTrackerToLeftLeg, HipTrackerToRightLeg, LeftFootTrackerToAnkle, RightFootTrackerToAnkle } |
Polygon offset to trackers enum More... | |
enum | Axis { X, Y, Z } |
The three axes in 3d space More... | |
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Hand types used by the animator and hand data.
Enumerator | |
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LeftHand | A left hand |
RightHand | A right hand |
Invalid | An invalid or undefined hand |
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Polygon offset to trackers enum
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The types of VR Trackers supported.