#include "SDKClient.hpp"
#include "ManusSDKTypes.h"
#include <fstream>
#include <iostream>
#include "ClientPlatformSpecific.hpp"
Go to the source code of this file.
◆ GO_TO_DISPLAY
#define GO_TO_DISPLAY |
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p_Key, |
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p_Function |
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Value: if (GetKeyDown(p_Key)) { ClearConsole();\
@ ClientReturnCode_Success
Definition at line 8 of file SDKClient.cpp.
◆ GO_TO_MENU_IF_REQUESTED
#define GO_TO_MENU_IF_REQUESTED |
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Value: if (GetKeyDown('Q')) { ClearConsole();\
Definition at line 11 of file SDKClient.cpp.
◆ ConvertDeviceClassTypeToString()
std::string ConvertDeviceClassTypeToString |
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DeviceClassType |
p_Type | ) |
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◆ ConvertDeviceFamilyTypeToString()
std::string ConvertDeviceFamilyTypeToString |
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DeviceFamilyType |
p_Type | ) |
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◆ GetFPSEnumName()
std::string GetFPSEnumName |
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TimecodeFPS |
p_FPS | ) |
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